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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes are gray and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Philantrophist, Artistic. Flaws: Hedonist. Bonds: Adventurer, Has a crush. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Anderton, Male Human Barbarian 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Freshwater pearl (5 gp).


Social Check DCs


John Blakeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan costume with the symbols of luck on his torso. His red hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: John wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: Born in the north to a Fortune-teller, John learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Fortune-teller job and began his own company from there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Gifted. Bonds: Job, Rich, Religious. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

John Blakeley, Male Human Commoner 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 11 (+0)18 (+4)
Skills Intimidation +6
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Sun Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his axe. His fur is brown and curly. He has several tiny ruby earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Sun Of Ivory, Male Tabaxi Monk 6
Medium (5'4") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Deception +6, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Erevan Firahel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a worn and beaten armor, marred by teas. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Erevan Firahel, Male Elf Ranger 7
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs

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