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NPC Generator

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Advanced [show]


Mreksh Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His crest is black and curly. His eyes are gold and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted druidic powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Gifted, Fighting. Bonds: Guardian, Family. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Mreksh Linxakasendalor, Male Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He has red hair. His fierce gray eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. A gifted student he started as a Shoemaker, but he got bored and became a Bricklayer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and wants his loneliness to end

Ideals: Optimist. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Ernest Marley, Male Human Paladin 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Moon Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his black fur in a pixie cut. He wears an eyepatch.

Personality: Eccentric and domineering, Moon will drive conversation. He also has developed a complete distrust of the Courier profession.

History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Moon Of World, Male Tabaxi Fighter 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)18 (+4) 15 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 cp. Gold dragon comb with red garnet eye (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Cloth of gold vestments (50 gp).


Social Check DCs


Oblar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. He has amber eyes and a white hat with a tan feather.

Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Poor, Enemies. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Oblar Goodearth, Male Halfling Wizard 4
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Freshwater pearl (14 gp). Red-brown spinel (110 gp). Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs

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