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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adrik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly tridents and bastard swords. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker. Bonds: Rich, Criminal record, Attractive, In love. Occupation: Priest

Voice: French accent

Attributes [hide]

Adrik Dankil, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Travok Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has a small bristly mustache and wavy black hair. His eyes are hazel and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Passionate, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Travok Loderr, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 360 gp.


Social Check DCs


Arumawann Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a grey poncho over his likewise colored trousers and shirt and is in decent physical shape. His silver hair is greasy and uncared for. He has brown eyes and a grey hat with a red feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Arumawann is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the north his family was never financially stable. Through the years after Arumawann was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arumawann's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Poor. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Arumawann Munggen, Male Gnome Aristocrat 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Morkral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. He has a long brown beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying sister.

Motivation: Wants to raise his children well; and a rival would like him out of the picture

Ideals: Persistence, Gifted. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Morkral Ungart, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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