Boddynock Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His hair is auburn, silky, and of moderate length. His eyes are blue and catlike.
Personality: Boddynock is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Layabout, but he was a colossal failure. He has achieved small success as a Body Guard.
Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs
Ideals: Extrovert. Flaws: Insane, Disease. Bonds: Attractive, Job, Rich. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 150 pp. Red garnet (60 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hork Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan coat over a black low-cut shirt, and a deerstalker hat upon his head. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Hork isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Half-Orc compassion; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Mundane, Racist. Bonds: Nature. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Bernard Livingstone, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His tied-back hair is black. He has brown eyes and a tan hat with a red feather.
Personality: Calm and collected, he is a well trained Herbalist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a necromancer, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Bernard has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Herbalist
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Jabbie Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Justice. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 100 gp. White opal (500 gp). Obsidian (9 gp). 1 Silver holy symbol. 1 Good lock. 1 Masterwork Musical instrument. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
