Melech Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his chestnut hair up. His eyes are a pleasant silver.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 16 (+3) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 10000 cp.
Kyle Kenley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and dresses like a well dressed Carpenter does. His hair, while still mostly auburn, has prominent grey streaks. His eyes are violet and beady.
Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.
History: He was born several months after his mother was called into army service. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to be a tanner again
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 34 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 9 (-1) | 20 (+5) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Terran, Gnoll, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1100 gp. Aquamarine (900 gp). Rhodochrosite (9 gp). Deep green spinel (60 gp). Sard (30 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Red-brown spinel (60 gp). Red-brown spinel (60 gp).
Cockaby Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his auburn hair. He has a dull look in his violet eyes.
Personality: He dislikes all the random violence that takes place in the east. He enjoys reading and quiet.
History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions
Ideals: Pacifist, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Gardain Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Gardain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gardain was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has drifted from career to career and currently works as a Baker.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and expand his business
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 33 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Halfling, Gnome, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 700 gp. Rose (60 gp). Malachite (5 gp). Chrysoberyl (60 gp). Sardonyx (60 gp). Black pearl (400 gp). Lapis lazuli (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!


