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NPC Generator

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Advanced [show]


Ribbles Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a pastel coat with black slacks. He has a slight overbite and is overall scrawny. He has done his best to style his golden hair to look like a famous performer. His ears are large.

Personality: Ribbles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Ribbles grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He has never given up on his music dream.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Ribbles Fiddlefen, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Nim Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His moppish brown hair is in a traditional bowl cut. His violet eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Nim was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer, Family. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Nim Flows, Male Half-Elf Cleric 11
Medium (5'10") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Insight +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2900 gp. Chrysoprase (20 gp). Peridot (20 gp). Aquamarine (1000 gp). Eye agate (4 gp). Moss agate (4 gp). Moonstone (20 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûsh Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Dûsh began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dûsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Dûsh Middleton, Male Half-Orc Expert 5
Medium (5'9") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 100 gp. Red spinel (60 gp).


Social Check DCs


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has wavy white fur. His copper eyes are passionate and lively.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Bricklayer.

Motivation: Expand his business.

Bonds: Rich, Job, Attractive, Criminal record. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Tricking Grass, Male Tabaxi Adept 7
Medium (6'0") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp.


Social Check DCs

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