Vassago Death, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He wears his dark red hair up. His eyes are likewise red. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich eastern family. When Vassago reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Shipwright.
Motivation: Further expansion of business.
Ideals: Fighting. Bonds: Attractive, Job, Rich, Military. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 67 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1100 gp. 1 Minor magic item.
Korfel Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear black clothing when he does not wear armor. His hair is long and blonde with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Korfel enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero
Ideals: Entrepeneur, Impeccable. Flaws: Insomniac, Hedonist. Bonds: Adventurer. Occupation: Bowyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 900 gp. Silver chalice with lapis lazuli gems (130 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item.
Kite Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses like a well dressed Butcher does, and a wedding ring on his left hand. His white fur is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.
Personality: This man loves painting and to teach people painting more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Kite hails from a village terrorized by orcs. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Butcher and occasionally as a mercenary.
Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend
Ideals: Artistic. Bonds: Job, In love, Adventurer, Enemies. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Enialis Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Military, Family. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 320 gp. 1 Average lock.
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