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Torz Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Torz Blythe, Male Half-Orc Commoner 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Ethereal Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. He has white fur. His green eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Ethereal Prim Posies, Male Tabaxi Expert 4
Medium (5'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. Rhodochrosite (9 gp). Azurite (9 gp). Amethyst (110 gp). Jade (110 gp). 1 Minor magic item.


Social Check DCs


Dalgal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Body Guard uniform. His golden hair is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dalgal took refuge in the large cave and found the beat up axe and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Secretive, Disease. Bonds: Job, Nature. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Dalgal Foamtankard, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)17 (+3) 15 (+2)8 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 320 gp. Malachite (6 gp). Smoky quartz (20 gp). Red garnet (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valafar Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length red hair. His half smiles and white eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Valafar Dare, Male Tiefling Warrior 15
Medium (6'7") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 138 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +6, Perception +8
Senses Passive Perception 18
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +8

Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A necklace of small pink pearls (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Finely wrought small gold bracelet (100 gp). Gold music box (1000 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled electrum ring (8000 gp).


Social Check DCs

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