Patrin Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears a tight fitting black shirt and pants. His clothes are grease stained in places. He has styled his white crest well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small mountains village. Patrin was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Map Maker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 gp.
Fenriz Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his kukri. His white hair is braided into rings. His half smiles and black eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy.
Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Rich. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 300 sp. Coral (40 gp). 1 Half-Plate.
Aura In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear white tank tops with yellow pants, and is pretty ugly. His brown fur is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Slave, Rich. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 17)
Armor Class 12
Hit Points 105 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Orc, Druidic
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 |
Possessions: 5000 gp. Solid gold idol (1100 gp). A delicate silver chain set with a tourmaline (40 gp). Gold and topaz bottle stopper cork (1800 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Theobald Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his silver hair in a pixie cut. He has amber eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barber.
Motivation: To be a Cook again; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 sp. Black opal (1400 gp). Black pearl (1100 gp). Black pearl (1100 gp). Smoky quartz (40 gp).
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