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NPC Generator

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Advanced [show]


Drogo Blakely, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to hide his balding. He has gleaming, smiling gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Poor. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Drogo Blakely, Male Human Aristocrat 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Moon Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His white fur is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Moon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His arcane abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Moon Paws, Male Tabaxi Rogue 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dynamic Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'10" and wears a black shirt with thin violet vertical stripes and tan pants. His right leg appears badly burned and disfigured. His lavender fur is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Healer and found it very stressful. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Sabotage a competitor.

Flaws: Impulsive, Disease, Insomniac. Bonds: Job. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Dynamic Of Snakes, Male Tabaxi Sorcerer 7
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of magic around his neck, and a scimitar on his belt. His golden hair is smooth and relatively long. This green eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Disciplined, Optimist. Bonds: In love, Rich. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Oren Jamjar, Male Halfling Fighter 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)16 (+3) 16 (+3)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling, Elven, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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