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NPC Generator

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Advanced [show]


Dharg Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is kept up in a ponytail inside a Stetson hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home.

Flaws: Ugly, Addict. Bonds: Guardian, Adventurer, Nature. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Dharg Tewksbury, Male Half-Orc Adept 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Stansfield, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He is tall, broad shouldered and powerfully built. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: Born in the east to a Sculptor, Frederick learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Frederick managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Lazy. Bonds: Rich, Job, Criminal record. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Frederick Stansfield, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 17 (+3)9 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 13
Languages Common, Infernal, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 10 pp.


Social Check DCs


Gormogord Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He usually wears his grey robe and has his longbow always slung over his shoulder. His whole body is exceptionally muscular. He wears a broad hat to hide his balding. His eyes are a pleasant hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gormogord lived on a farm with his father, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Gormogord's homeland. Gormogord decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Fighting. Bonds: Immigrant, Nature, Family. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Gormogord Wildheart, Male Halfling Adept 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 380 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Hoglik Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely grey suit with black socks and a vest with buckled shoes. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and many illithids want him driven away

Ideals: Disciplined, Joker. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Hoglik Milton, Male Half-Orc Monk 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)7 (-2) 12 (+1)13 (+1)
Skills Arcana +0, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. 1 Crowbar.


Social Check DCs

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