Delebean Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His red hair is smooth and relatively long. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Blacksmith business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He struck the Blacksmith job and began his own company from there.
Motivation: To be a Ruler again; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Fighting, Optimist, Gifted. Flaws: Shy. Bonds: Slave, Job. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 12)
Armor Class 13
Hit Points 82 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Tourmaline (110 gp). Blue star sapphire (1300 gp). 1 Minor magic item.
Ar-Karo Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is smooth and relatively long. He wears an eyepatch.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.
History: Ar-Karo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Religious. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp.
Wrenn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue coat over a white low-cut shirt, and a Stetson hat upon his head. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: Wrenn was raised in a hard working conservative environment. Through the years after Wrenn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Wrenn's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Cook for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Passionate, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 44 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Zephan Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is heavily combed to the left. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zephan took refuge in the large cave and found the beat up hammer and armor he uses now. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Shy. Bonds: Poor, Nature, Family. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
