Arumawann Gummen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, but even with his fine clothing he looks run-down. His golden hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.
History: Born to a Masseuse, his mother struggled to pay the bills. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 167 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 20 (+5) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 100 pp. Sardonyx (70 gp). Aquamarine (700 gp). Red garnet (70 gp). Tourmaline (70 gp). Deep blue spinel (700 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp). Bloodstone (70 gp). White pearl (70 gp). Fiery yellow corundum (1500 gp). Emerald (1500 gp). Sardonyx (70 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his rapier, and carries rapiers. His chestnut hair is cut short. His hazel eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Hunter, his father struggled to pay the bills. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Fighting, Logical. Flaws: Terse. Bonds: Poor. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3000 cp. 1 Masterwork Light wooden shield.
Mormo Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He keeps his chestnut hair in a flapper bob. He has a dull look in his red eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: The child of a Baker, who enjoyed hunting, Mormo was taken on many hunting expeditions. In his 17th year, his parents were killed by a dire rats raid, leaving Mormo alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break; and someone believes him a fraud
Ideals: Persistence, Fighting. Bonds: Enemies, Nature, Adventurer. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Moonstone (40 gp). Aquamarine (1100 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Royston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green costume with the symbols of magic on his torso. His red hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: Anselm was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. He has worked as a Body Guard like his mother before him.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and sabotage a competitor
Ideals: Athletic, Gifted. Bonds: Attractive, Family, Job. Occupation: Body Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 87 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 |
Possessions: 600 gp. Silver comb with moonstones (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


