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NPC Generator

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Advanced [show]


Bhevek Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is white and very short. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Engraver. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Job, Military, Criminal record. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Bhevek Copperkettle, Male Halfling Wizard 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raer Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His golden hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raer was born in the north. At a young age he loved to build and create. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting, Persistence. Bonds: Attractive, Enemies. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Raer Hanali, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Reynard Home, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is physically well-built. With a patchy brown beard and wild brown hair. He has a dull look in his green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Depressed, Ugly. Bonds: Has a crush, Adventurer. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Home, Male Human Paladin 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs


Tethren Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'3" and is well dressed, constantly wearing a black suit, brown shirt, and red tie. His right leg appears badly burned and disfigured. His purple hair is drawn into a tight pony tail with a rose scrunchie. His gold eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Tethren Suspicion, Male Tiefling Monk 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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