Pikar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of axes on his belt, each one with a opal on the hilt. His hair is cut close to his head. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and an old rival family wants him found
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Family, Immigrant, Attractive. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 2300 sp.
Dazzazn Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. Beneath his clothing is a huge mess of scar tissue. His scarlet crest is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Dazzazn and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Aramil Horineth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and is wearing a perfectly clean shirt and pair of pants. His right hand appears badly burned and disfigured. His silver hair is cut jaggedly and amateurishly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: The child of western immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 8000 sp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).
Great Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears many layers of old clothing at all times. He has styled his orange fur well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Ugly, Selfish. Bonds: Poor, Religious. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 55 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Giant
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
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