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NPC Generator

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Advanced [show]


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a blue tunic with green highlights, and long blue pants that bunch up around his shoes. He has a small bristly mustache and wavy golden hair. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: Born to a Animal Trainer, his mother struggled to pay the bills. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and to be a animal trainer again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Carlton, Male Human Commoner 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 8 (-1)16 (+3)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Jade (40 gp).


Social Check DCs


Ulfgar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green coat over a pastel low-cut shirt, and a top hat upon his head. He is physically well-built. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Slave, Job. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Ulfgar Graybeard, Male Dwarf Bard 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (120 gp). Sapphire pendant on gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (2200 gp). Jeweled anklet (3000 gp).


Social Check DCs


Nalral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He wears a small hat to cover his moderate length white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of drow once and for all.

History: The child of western immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Addict, Emotional. Bonds: Attractive, Immigrant, Enemies. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Nalral Morigak, Male Dwarf Fighter 4
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)11 (+0) 15 (+2)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tan painted combat armor at almost all times. His red fur is drawn into a tight pony tail with a skull scrunchie. His thin eyebrows rest above his beady green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Seven studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: A deep hatred of illithids.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Seven Grass, Male Tabaxi Expert 3
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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