Grûblik York, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He likes to make people angry or surprised. He plays an instrument quite well.
History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
Possessions: 90 gp. Brass mug with jade inlays (200 gp).
Vlorn Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He is portly but not overly obese. With bright blonde hair and a scraggly beard. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the north to a Locksmith, Vlorn learned a great deal about his father's area of expertise. He worked as a nervous Locksmith and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Optimist. Bonds: In love, Job, Has a crush, Religious. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 22 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).
Kriv Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His rusty crest is knotted and matted. He has gold eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.
History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Pacifist. Bonds: Mentor, Adventurer. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 60 pp. Carnelian (50 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grumbar Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his rapier always slung over his shoulder. His moppish brown hair is in a traditional bowl cut. He has several tiny topaz earrings on each ear.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Grumbar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He feels threatened by others; and to find somewhere to settle down
Flaws: Fearful, Mundane. Bonds: Rich, Enemies, Immigrant. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 84 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80 pp. Obsidian (4 gp). Alexandrite (1000 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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