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NPC Generator

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Advanced [show]


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears rags and sports a simple walking cane. He wears a Stetson hat to cover his moderate length golden hair. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Boddynock was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Adventurer, Slave. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Boddynock Tarkelby, Male Gnome Warrior 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Dadalan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He has wavy scarlet crest. He has gleaming, smiling gold eyes.

Personality: Dadalan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Dadalan and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against goblins

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Religious. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Dadalan Kerrhylon, Male Dragonborn Fighter 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Pink pearl (140 gp).


Social Check DCs


Zepar Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear white clothing when he does not wear armor. His blue hair has been sun bleached extensively. He has silver eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Zepar studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Emotional. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zepar Silence, Male Tiefling Rogue 4
Medium (6'3") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Terran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hamil Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is brown and very short. His eyes are likewise hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hamil is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Sailor, but he was a colossal failure. He has achieved small success as a Crown-heir.

Motivation: He wants to meet his childhood hero; and to be a sailor again

Ideals: Philantrophist, Justice, Gifted. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Hamil Deephollow, Male Halfling Commoner 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 10 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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