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Advanced [show]


Paymon Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He wears a wide-brimmed hat to hide his balding. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Paymon was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Paymon took refuge in the large cave and found the beat up crossbow and armor he uses now. He became a Stableman soon after.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Persistence. Flaws: Ugly. Bonds: Nature, Adventurer, Job, Rich. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Paymon Virtue, Male Tiefling Aristocrat 5
Medium (6'8") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 18 (+4)19 (+4)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Deep green spinel (80 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His fur is short and brown. His skin is flawless and his amber eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Windy grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Slave, Attractive, Adventurer. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Windy Shore, Male Tabaxi Druid 11
Medium (6'3") Tabaxi, Neutral Good (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 18 (+4)18 (+4)
Skills Intimidation +8, Religion +5
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: 1100 gp.


Social Check DCs


Carrie Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 6 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. After a long history of fighting, Carrie and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers; and sabotage a competitor

Flaws: Antagonistic. Bonds: Religious, Job, Immigrant, Family. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Carrie Amastacia, Male Half-Elf Cleric 7
Medium (5'3") Half-Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)8 (-1) 13 (+1)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 80000 cp. Sard (40 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Amber (90 gp).


Social Check DCs


Therai Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He keeps his white hair in a flapper bob. His eyes are red.

Personality: Therai speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Therai studied abroad. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Rich, Slave. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Therai Twist, Male Tiefling Warrior 4
Medium (6'5") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 15000 cp.


Social Check DCs

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