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NPC Generator

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Advanced [show]


Thervan Othronus, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear grey clothing when he does not wear armor. His golden hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. Thervan was born on a far northern mountains where he grew up under the tutelage of his father, an expert Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Depressed. Bonds: Job, Mentor, Immigrant. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Thervan Othronus, Male Elf Commoner 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp. Coral (40 gp).


Social Check DCs


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is yellow, silky, and of moderate length. His yellow unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Great was born with his mother's beautiful face. A freak accident while working with his Farmer mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Pacifist. Flaws: Disease. Bonds: Attractive. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Great Of World, Male Tabaxi Ranger 5
Medium (6'4") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Beloril Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports green clothing, slightly heavier than average wear. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Beloril is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: Beloril was born in the west. At a young age he loved to build and create. When Beloril reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and doesn't want to be a hunter and was forced into it by his family

Ideals: Persistence. Flaws: Depressed, Addict. Bonds: Military, Family. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Beloril Rumnaheim, Male Dwarf Monk 9
Medium (3'11") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 45 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Infernal, Giant, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 240 pp. Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Raer Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn and very short. His brown eyes peer out from beneath his Stetson blue hat.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he seems to be bored by most things

Flaws: Fearful, Mundane. Bonds: Attractive, Guardian, Immigrant. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Raer Caphaxath, Male Elf Aristocrat 11
Medium (4'9") Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 11 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 400 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Gold dragon comb with red garnet eye (1100 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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