Traubon Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a golden handlebar mustache and slicked back golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Traubon grew up listening to his father's many stories. Traubon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and he has passion for adventuring and risk
Ideals: Impeccable, Philantrophist. Flaws: Addict. Bonds: Rich, Adventurer, Job. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1000 gp. Golden yellow topaz (1200 gp). Rhodochrosite (9 gp). Black opal (1400 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). Citrine (80 gp). Jade (50 gp). Amber (50 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. He sports a long white beard, and similarly colored long hair. His brown eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Retire the richest man in the north; and to clean up the streets
Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 70 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 80 pp.
Trynnicus Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and green handkerchief worn on his right side. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He keeps his long red crest kept up in a rat tail. He has a dull look in his gold eyes.
Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in falchion use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Enemies, Job. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 20000 cp.
Vlorn Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a large black jacket. His chestnut hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: He has a crush on the local Courier; and he desires power and/or immortality
Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 40 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Giant, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 5000 sp. Solid gold idol (200 gp). Solid gold idol (200 gp). Large well-done wool tapestry (200 gp). Solid gold idol (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
