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NPC Generator

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Advanced [show]


Thorin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Masseuse, Thorin learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He then took over the family business and is one of the better Masseuse for hire.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Thorin Loderr, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 20 (+5)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs


Raam Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears green trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His long dark red hair is drawn into a two foot long braid. His eyes are black and beady.

Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: The child of eastern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Raam was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Flaws: Ugly, Addict, Racist. Bonds: Immigrant, Military. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Raam Brilliance, Male Tiefling Fighter 6
Medium (6'6") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Silver pearl (60 gp). Alexandrite (1100 gp). Emerald (500 gp). White opal (500 gp).


Social Check DCs


Ernest Tinley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Bonds: Rich, Attractive, Job, Military. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Tinley, Male Human Commoner 2
Medium (6'3") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 90 gp.


Social Check DCs


Gomory Beitz, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich northern family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant, Slave. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Gomory Beitz, Male Human Fighter 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 100 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Athletics +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +7

Possessions: Moss agate (7 gp). Silver pearl (80 gp). Rose (80 gp). Deep green spinel (80 gp). Azurite (7 gp). Hematite (7 gp). Red-brown spinel (80 gp). Freshwater pearl (7 gp). Obsidian (7 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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