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NPC Generator

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Advanced [show]


Ghash Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His silver hair is drawn into a tight pony tail with a rose scrunchie. His eyes are gray and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: When he was but 8 years old his parents immigrated from the west. He was an apprentice working in his mother's forge. He became a Mayor soon after.

Motivation: Further expansion of business; and to find somewhere to settle down

Ideals: Disciplined, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Ghash Mitchell, Male Half-Orc Bard 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Perception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Coral (40 gp). Onyx (40 gp). Rhodochrosite (7 gp). Rock crystal (40 gp).


Social Check DCs


Whurbin Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. He has a long red beard with little hanging trinkets. His eyes are a pleasant brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Bonds: Immigrant, Job, Adventurer, Military, Nature. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Whurbin Brazzik, Male Dwarf Warlock 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 15 (+2)7 (-2)
Skills Acrobatics +4, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 800 sp.


Social Check DCs


Wobbles Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His long black hair is drawn into a two foot long braid. His violet eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Impulsive. Bonds: Attractive, Guardian, Military, Rich. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Wobbles Lingenhall, Male Gnome Monk 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 18 (+4)9 (-1)
Skills Nature +4, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His fur is cut close to his head. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Criminal record, Military. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Sun In the Wind, Male Tabaxi Warrior 5
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. Carnelian (60 gp).


Social Check DCs

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