Erias Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears brown trousers with violet and grey striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He is bald on top and has large red tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the north. Erias was born on a far northern plains where he grew up under the tutelage of his father, an expert Scribe. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 93 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 19 (+4) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2400 gp.
Himo Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of death on his torso. His skin is fair and his fingers are delicate and long. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Wants his loneliness to end; and he desires power and/or immortality
Ideals: Logical. Flaws: Secretive, Insane. Bonds: Has a crush, Adventurer. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 77 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: Embroidered and bejeweled glove (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item.
Yurk Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He typically wears white cloth garments or leather armor. His head has been shaved. His eyes are blue and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Yurk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Yurk was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Shy, Depressed. Bonds: Military, Immigrant. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 47 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Rock crystal (70 gp). Deep blue spinel (1400 gp). Blue quartz (16 gp). Lapis lazuli (16 gp). Star ruby (1300 gp). Emerald (1300 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.
Charles Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Architect. His moppish black hair is in a traditional bowl cut. His green eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of a Blacksmith, who enjoyed hunting, Charles was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: In love, Nature, Job. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Amber (40 gp).
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