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NPC Generator

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Advanced [show]


Umpen Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire, and carries greataxes. His blonde hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined. Bonds: Attractive, Adventurer, Rich. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Umpen Rofferton, Male Gnome Druid 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Don Sherwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His black hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling gray eyes.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: The child of a Marshal, who enjoyed hunting, Don was taken on many hunting expeditions. Don was born on a far southern desert where he grew up under the tutelage of his father, an expert Fletcher. He left for the south, certain he would find work there.

Motivation: To protect his home; and to clean up the streets

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Nature. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Don Sherwood, Male Human Fighter 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2600 gp. Jasper (70 gp). Bloodstone (70 gp). Fiery yellow corundum (1100 gp). Iolite (70 gp). Black star sapphire (1100 gp). Zircon (70 gp). Zircon (70 gp). Malachite (11 gp). 1 Minor magic item.


Social Check DCs


Bucklal Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Bonds: Military, Immigrant, Religious. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Bucklal Shadowquick, Male Halfling Rogue 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Korag Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His blonde hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Guard like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Fighting, Artistic. Bonds: Attractive, Family, Job, Religious. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Korag Rowley, Male Half-Orc Wizard 3
Medium (6'1") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)8 (-1) 17 (+3)8 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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