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NPC Generator

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Advanced [show]


Smoking Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy black pantaloons and a white scarf. He keeps his long cinnamon fur kept up in a rat tail. His eyes, though not visible through his cowl, are copper.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: He got into the Barkeep business at a young age. In his 14th year, his parents were killed by a giants raid, leaving Smoking alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Barkeep.

Motivation: Wants to open a new tavern; and he wants revenge against giants

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Smoking Of Ivory, Male Tabaxi Adept 3
Medium (6'9") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. He keeps his blonde hair in a pixie cut. His eyes are green.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: Fallond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fallond took refuge in the large cave and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Poor, Nature. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Fallond Torevir, Male Dwarf Paladin 11
Medium (4'1") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 260 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Deighton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor, and carries scimitars. His long silver hair reaches down to his waist. He has brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He doesn't get along with people that don't share his tastes; and revenge

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Criminal record, Poor, Enemies. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Charles Deighton, Male Human Cleric 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. Amethyst (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nirgel Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black coat over a blue low-cut shirt, and a small hat upon his head. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nirgel was born the youngest of three triplets. His divine abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Ugly, Depressed, Secretive. Bonds: Family. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Nirgel Pleasure, Male Tiefling Fighter 4
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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