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NPC Generator

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Advanced [show]


Lance Shipley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His white hair is matted, messy, and big. His eyes are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Lance Shipley, Male Human Monk 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Chrysoberyl (80 gp).


Social Check DCs


Anselm Wharton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His black hair has been sun bleached extensively. His amber eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: The child of a Barkeep, who enjoyed hunting, Anselm was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Anselm Wharton, Male Human Bard 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 50 pp. Amber (80 gp). Star rose quartz (50 gp). Deep green spinel (80 gp).


Social Check DCs


Ozyman Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His red hair is singed and shortened. His fierce violet eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ozyman took refuge in the old dungeon and found the beat up rapier and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Terse. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Ozyman Littlefoot, Male Halfling Expert 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Solomon Elton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, brown, dusty cloak. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Athletic. Flaws: Addict, Insomniac. Bonds: Attractive, Nature, Rich. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Solomon Elton, Male Human Wizard 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs

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