Purban Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly clubs and bows. His black hair is cut short with large spiked bangs in the front. He has green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Persistence. Flaws: Secretive. Bonds: Criminal record, Job, Debt. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 51 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 18 (+4) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Auran, Celestial, Ignan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp.
Thorpe Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world
Ideals: Passionate. Flaws: Ugly. Bonds: In love, Nature. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 14)
Armor Class 12
Hit Points 71 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (180 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (180 gp). Silver comb with moonstones (200 gp). A roughly beaten golden orb (180 gp). 1 Medium magic item.
Fibblestib Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His tied-back hair is blonde. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.
History: A powerful brothel owner made him what he is. He found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Adventurer, Enemies. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red garnet (100 gp). Golden yellow topaz (1200 gp). Coral (100 gp). 1 Masterwork Uncommon Weapon.
Nicholas Barclay, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Architect. He sports a flattop hair cut. He has gleaming, smiling gray eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Nicholas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Nicholas was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: Wants to raise his children well; and to clean up the streets
Ideals: Justice. Bonds: Family, Job, Religious, Guardian. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Infernal, Aquan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
Possessions: 3100 gp. Azurite (15 gp). Pink diamond (3000 gp). Red garnet (40 gp). Onyx (50 gp).
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