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NPC Generator

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Advanced [show]


Alston Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white, silky, and of moderate length. He has a dull look in his green eyes.

Personality: He has always had a great fascination with Gnomish culture. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Alston abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Racist, Secretive. Bonds: Adventurer, Attractive. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Alston Leffery, Male Gnome Commoner 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 sp. Deep blue spinel (400 gp).


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely brown suit with white socks and a vest with buckled shoes. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Erky does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. Erky abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Flaws: Depressed, Ugly. Bonds: Nature, Military, Adventurer. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Erky Daergel, Male Gnome Fighter 10
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 81 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 10
Languages Common, Gnome, Terran, Halfling, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 5000 sp. Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (10 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Aelar Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes peer out from beneath his small blue hat.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His job bores him to no end. He has decided to make it more interesting.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Adventurer, Criminal record. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Aelar Hungate, Male Half-Elf Ranger 2
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp.


Social Check DCs


Jak Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. His auburn hair is lengthy and is close to two feet long. This hazel eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Jak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Jak's mother didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Jak Sunmeadow, Male Halfling Barbarian 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 18 (+4)18 (+4)
Skills Persuasion +7
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp.


Social Check DCs

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