Wymar Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a tight fitting tan shirt and pants. His chestnut hair, when down, is lengthy. He has a dull look in his violet eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Wymar and his spouse have recently divorced.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Artistic. Flaws: Antagonistic, Ugly. Bonds: Adventurer. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Skog Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Skog was born the youngest of three triplets. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 10)
Armor Class 10
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1800 gp. Black pearl (1500 gp). Obsidian (14 gp).
Naal Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time, and he perpetually has his longbow ready. His chestnut hair is lengthy. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Hunter mother left him crippled. He has achieved small success as a Blacksmith.
Motivation: To be a Hunter again; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Orsik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing colorful clothing, dressed as a Bather. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of goblins once and for all.
History: Orsik hails from a village terrorized by goblins. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.
Motivation: To protect his home; and he is greedy
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Rich, Guardian. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!