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NPC Generator

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Advanced [show]


Cockaby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black coat over a grey low-cut shirt, and a deerstalker hat upon his head. He is bald on top and has large chestnut tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has since lost track of the people in his past.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Cockaby Tarkelby, Male Gnome Expert 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Foxilon Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his grey robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. He has green eyes.

Personality: He has always had a great fascination with Halfling culture. He is lazy, self-centered, vain, and jealous.

History: Foxilon was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Halfling conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and a strong sense of loyalty to halfling people

Ideals: Persistence. Flaws: Racist, Selfish. Bonds: Attractive. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Foxilon Appleblossom, Male Halfling Expert 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Druidic, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 14000 cp. Blue quartz (4 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright black suits and hats, he is not a threatening figure. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a daughter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break

Ideals: Impeccable. Flaws: Antagonistic, Insane. Bonds: In love, Military, Adventurer. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Wildheart, Male Halfling Fighter 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 47 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp. Zircon (50 gp). Hematite (5 gp). Azurite (5 gp). Rock crystal (50 gp). 1 Full Plate. 1 Darkwood Shield.


Social Check DCs


Thamior Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many yellow ritualistic tattoos. He is dressed in earthy colors with a tan and yellow handkerchief worn on his left side. His hair is short and brown. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Bounty Hunter again; and he wants to meet his childhood hero

Ideals: Entrepeneur, Justice. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thamior Ilphelkiir, Male Elf Druid 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 18 (+4)13 (+1)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 200 gp. Malachite (11 gp). Black opal (700 gp). Golden pearl (40 gp).


Social Check DCs

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