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NPC Generator

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Advanced [show]


Nithther Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" northern man, he is renowned for his bright white suits and hats. His blue crest is smooth and relatively long. His eyes are red and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the north. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Dragonborn people; and his relatives are trying to arrange a marriage

Flaws: Racist. Bonds: Adventurer, Poor, Family. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Nithther Akambherylliax, Male Dragonborn Barbarian 4
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)11 (+0) 12 (+1)18 (+4)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Nicholas Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy grey pantaloons and a white scarf. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Immigrant, Religious. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Nicholas Garrick, Male Human Aristocrat 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Dayereth Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has silver hair. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Sold as a small child to a wizard, Dayereth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: To reunite with his old friends.

Bonds: Attractive, Family, Adventurer, Mentor. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Dayereth Rothenel, Male Elf Barbarian 8
Medium (5'0") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast plains. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: PTSD. Bonds: Rich, Immigrant, Nature. Occupation: Carter

Voice: Whispers

Attributes [hide]

Bernard Sherman, Male Half-Elf Warrior 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 pp.


Social Check DCs

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