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NPC Generator

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Advanced [show]


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Detective uniform. His black fur is long and unkept. His eyes are green and beady.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Art Shore, Male Tabaxi Adept 6
Medium (6'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Rich. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Pog Albaratie, Male Gnome Expert 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Marbas Art, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black coat over a blue low-cut shirt, and a deerstalker hat upon his head. He wears a deerstalker hat to cover his moderate length blue hair. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Marbas lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Healer for hire.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Enemies, Immigrant, Family, Job, Criminal record. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Marbas Art, Male Tiefling Adept 6
Medium (5'11") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 2000 sp. Amber (50 gp). Black opal (900 gp). Jade (50 gp). Star rose quartz (80 gp).


Social Check DCs


Stannor Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long red beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Stannor was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He moved out north to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Entrepeneur, Optimist. Bonds: Criminal record, Poor, Adventurer. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Stannor Underfoot, Male Halfling Adept 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. Star rose quartz (50 gp). Chalcedony (50 gp). 1 Masterwork studded leather.


Social Check DCs

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