River Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears yellow leather gloves, a yellow jacket, and tight pants. His gray fur is lengthy. He has several tiny jet earrings on each ear.
Personality: This man loves singing and to teach people singing more than just about anything. He plays an instrument quite well.
History: Born in the south to a Butcher, River learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Butcher soon after.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Artistic, Logical. Bonds: Rich, Job, Nature. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Obsidian (14 gp). Red spinel (140 gp). Silver pearl (140 gp). Brown-green garnet (140 gp).
Silent Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His gray fur is matted, messy, and big. His amber unseeing eyes seem to look past you.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Silent was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Persistence. Flaws: Ugly, Disease, Insane. Bonds: Criminal record, Adventurer. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1300 gp. Sardonyx (40 gp). White pearl (160 gp). Brown-green garnet (160 gp). Hematite (15 gp). Deep green spinel (160 gp). Black pearl (600 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.
Thervan Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He has gleaming, smiling blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Thervan was born in the north. At a young age he loved to build and create. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Thervan began to lead the lost caravan. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic, Joker, Persistence. Flaws: Impulsive. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 14)
Armor Class 12
Hit Points 89 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 6000 gp. Red garnet (40 gp). Deep green spinel (40 gp). Golden yellow topaz (1400 gp). Silver pearl (40 gp). Azurite (4 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Jade (40 gp). Rhodochrosite (4 gp). Golden pearl (40 gp). 1 Medium magic item.
Dûshrat Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Immigrant, Poor. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: Just what you see.
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