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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lance Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, and he perpetually has his scimitar ready. His moppish red hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Half-Elven culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Lance was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and a strong sense of loyalty to half-elven people

Ideals: Fighting, Philantrophist. Flaws: Racist, Antagonistic. Bonds: Family, Adventurer. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Tao, Male Half-Elf Commoner 7
Medium (5'0") Half-Elf, Lawful Good (CR 7)
Armor Class 14
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. Carnelian (60 gp). Iolite (60 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man wears a brown cloak and cross-gartered green stockings. He keeps his copper crest in a pixie cut. His eyes are a pleasant gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Dazzazn Mystan, Male Dragonborn Wizard 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1900 gp.


Social Check DCs


Ralf Willoughby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large grey jacket, and a wedding ring on his right hand. His auburn hair, when down, is lengthy. He has a tattooed face.

Personality: Calm and collected, he is a well trained Navigator. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Flaws: Ugly. Bonds: In love, Job, Adventurer, Rich, Enemies. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Ralf Willoughby, Male Human Barbarian 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Einkil Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His hair is always cut to a buzz. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Einkil Hammerstone, Male Dwarf Aristocrat 11
Medium (4'5") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 109 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 300 pp.


Social Check DCs

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