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NPC Generator

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Advanced [show]


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long chestnut hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated. Flaws: Forgetful. Bonds: Rich, Attractive, Nature. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Orsik Trueanvil, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 390 gp.


Social Check DCs


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length chestnut hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and to be a barrister again

Ideals: Gifted, Artistic, Entrepeneur. Flaws: Addict. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Percival Tattersall, Male Human Barbarian 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Terran, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp. White pearl (60 gp).


Social Check DCs


Valafar Faith, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a brown costume with the symbols of his god on his torso, he is not a threatening figure. He has moderate length purple hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of a Glassblower, who enjoyed hunting, Valafar was taken on many hunting expeditions. In his 16th year, his parents were killed by a orcs raid, leaving Valafar alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: To pay off his debts; and to be a glassblower again

Flaws: Shy. Bonds: Enemies, Nature, Job, Debt. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Valafar Faith, Male Tiefling Fighter 6
Medium (5'0") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp. Tourmaline (80 gp). Deep blue spinel (200 gp).


Social Check DCs


Patrin Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a green coat with brown slacks. He has wavy white crest. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Patrin was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Some 8 years later his spouse died after the birth of his son. Heartbroken, Patrin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he would like to get married and retire

Ideals: Philantrophist. Bonds: Family, In love, Has a crush. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrin Gygazzylyshrift, Male Dragonborn Bard 7
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Blue quartz (11 gp). Moss agate (11 gp). Golden yellow topaz (300 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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