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Gerald Branson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His silver hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Fighting. Flaws: Addict, Secretive. Bonds: Family, Religious, Enemies. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Gerald Branson, Male Human Barbarian 9
Medium (5'0") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 66 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1700 gp.


Social Check DCs


Great Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a red costume with the symbols of strength on his torso. His lavender fur is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insomniac, Shy. Bonds: Criminal record, Military. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Great Of Dragons, Male Tabaxi Ranger 6
Medium (5'6") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 13 (+1)18 (+4) 17 (+3)14 (+2)
Skills Animal Handling +6, History +7
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Gnoll, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Emerald (1400 gp). Emerald (1400 gp). Fire opal (1400 gp). 1 Minor magic item.


Social Check DCs


Nykkan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, black shirt, and tan tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has wavy brass crest. His red eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wishes to resurrect an old love; and to unite with his brother

Flaws: Secretive. Bonds: Job, Nature, Family, In love. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Nykkan Beryntolthropal, Male Dragonborn Adept 14
Medium (6'3") Dragonborn, Chaotic Good (CR 14)
Armor Class 11
Hit Points 37 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills History +7, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 3000 gp. Gold and topaz bottle stopper cork (1400 gp). Black velvet mask with numerous citrines (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His auburn hair is heavily combed to the right. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Priest, Rangrim learned a great deal about his mother's area of expertise. His childhood dream was to be a Carter, but he was a colossal failure. Some 9 years later his spouse died after the birth of his son. Heartbroken, Rangrim never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, In love, Debt. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Rangrim Dankil, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 370 gp. Old masterpiece painting (600 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs

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