Ur-Dag Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a red tunic with black highlights, and long green pants that bunch up around his shoes. He has a long brown beard with little hanging trinkets. His brown unseeing eyes seem to look past you.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Ur-Dag studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Engraver like his mother before him.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Job, Rich, Slave. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. Smoky quartz (50 gp). Golden yellow topaz (300 gp). Peridot (50 gp). Tiger eye turquoise (15 gp). 1 Breastplate. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.
Traubon Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears bulky brown painted plate armor. His hair is chestnut and curly. He has a dull look in his blue eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Flattery will make him almost putty in your hands.
History: The child of western immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Traubon's homeland. Traubon decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Artistic, Fighting. Flaws: Selfish. Bonds: Immigrant, Enemies. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 140 pp. Gold and topaz bottle stopper cork (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (1500 gp). A miniature golden chest with tiny emeralds lining the top (180 gp).
Umpen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His hair is brown and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His father raised him in a mountain cabin. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Flaws: Insane. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Thoradin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears a blue tunic with green highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. He wears his golden hair up. His face is scarred and worn.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.
History: He was born in a small desert village. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 79 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Gnoll, Druidic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 300 pp. Deep green spinel (150 gp). Violet garnet (1600 gp). Rock crystal (40 gp). Rock crystal (40 gp). Sard (40 gp). Azurite (15 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

