Crampernap Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. His golden hair and beard is wavy and long. His eyes are likewise hazel.
Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.
History: Crampernap hails from a village terrorized by gnolls. Through the years after Crampernap was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Crampernap's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Criminal record. Occupation: Bather
Voice: Slow speaker
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 47000 sp.
Rangrim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man prefers to wear brown clothing when he does not wear armor. His clothes are grease stained in places. He keeps his long blonde hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Frug Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: Sold as a small child to a slaver, Frug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Criminal record, Mentor. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 122 (10d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 180 pp. Gold and ruby ring (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He then took over the family business and is one of the better Seamstress for hire.
Motivation: To be a Mason again; and he is unsatisfied with his job
Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Tanglefoot bags. 4 Smokesticks. 1 Everburning torch. 3 Antitoxin.
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