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NPC Generator

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Advanced [show]


Quarion Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan cloak and cross-gartered black stockings. His head has been shaved. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Adventurer. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Quarion Casilltenirra, Male Elf Warlock 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Everard Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, and he perpetually has his mace ready. His hair, while still mostly black, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Mentor, Criminal record. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Everard Altham, Male Human Ranger 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Hadarai Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was always a brilliant, if unscrupulous mind. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Now he works as a painting tutor during his time off.

Motivation: Regain custody of his daughter.

Ideals: Artistic, Logical. Flaws: Ugly, Selfish, Insane. Bonds: Family. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Hadarai Accord, Male Half-Elf Fighter 4
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Dûgz Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries scimitars. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Bounty Hunter. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Dûgz Lancaster, Male Half-Orc Bard 6
Medium (5'11") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Gnome, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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