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NPC Generator

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Lvl.
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Seed

Advanced [show]


Ar-Pratu Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He dresses in collared shirts and wears a proper scarf over his head. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Ar-Pratu enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Entrepeneur, Logical. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Ar-Pratu Staurheim, Male Half-Orc Rogue 14
Medium (5'9") Half-Orc, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 76 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills History +6, Survival +8
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +10 / 4d6+5, Ranged +7 / 4d6+2, Grapple +5

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Nim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is chestnut and curly. This gray eyed easterner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of eastern immigrants he idolized his father. A gifted student he started as a Butcher, but he got bored and became a Carpenter. He now mingles about in high society.

Motivation: Expand his business.

Ideals: Disciplined. Bonds: Rich, Family, Immigrant, Job. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Nim Teinithra, Male Elf Sorcerer 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Ernest Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His white hair has been sun bleached extensively. His eyes are violet.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a wizard, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Ernest Coleman, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Malachite (9 gp).


Social Check DCs


Naill Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his red hair down. His violet eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Naill was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Naill Koehlanna, Male Elf Monk 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)15 (+2) 18 (+4)9 (-1)
Skills Animal Handling +6, History +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp.


Social Check DCs

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