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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Adelard Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large green mantle and cape that has been intricately interwoven into his brown robe. His golden hair is kept up in a ponytail inside a Stetson hat. He wears large thick round spectacles.

Personality: This man loves dancing and to teach people dancing more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Adelard was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Bonds: Adventurer, Attractive, Criminal record, Rich. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelard Erenaeth, Male Half-Elf Fighter 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Malachite (13 gp).


Social Check DCs


Trym Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is still thick. His blue unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Flaws: Disease, Emotional. Bonds: Attractive, Criminal record, Military. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Hadleigh, Male Human Rogue 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Uthûg Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with red lining and desert motifs. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Rich, Nature. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Uthûg Kent, Male Half-Orc Aristocrat 6
Medium (5'5") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Rael Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His red hair is kept up in a ponytail inside a broad hat. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: To clean up the streets.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Guardian, Military. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Rael Heiser, Male Half-Elf Paladin 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Thunderstones. 2 Acid flasks. 1 Thunderstones. 4 Smokesticks.


Social Check DCs

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