Rael Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He is bristling with hidden weapons, mostly glaives and ceremonial daggers. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are white and perfect.
Personality: He loves telling others what to do and how they should feel about things. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Opinionated, Logical. Bonds: Criminal record, Attractive, Military. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Halfling, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
Possessions: 5000 sp. 1 Minor magic item.
Korfel Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears an entirely green suit with brown socks and a vest with buckled shoes. His white hair is long and unkept. He has violet eyes and a green hat with a brown feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful brothel owner made him what he is. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Rich, Mentor. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 37 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +3
Possessions: 900 gp. Golden yellow topaz (1000 gp). Sard (40 gp). Azurite (9 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Dayereth was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 800 sp.
Uraim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Insomniac, Ugly. Bonds: Military, Religious. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp. Malachite (5 gp).
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