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NPC Generator

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Advanced [show]


Nicor Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man typically wears black cloth garments or leather armor. His blue hair is slicked back into a classic pompadour. He has a dull look in his white eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Bonds: Poor, Nature, Immigrant, Religious. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Nicor Disdain, Male Tiefling Ranger 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)18 (+4) 15 (+2)13 (+1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs


Emerald In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a violet coat, he is not a threatening figure. He keeps his long beige fur kept up in a rat tail. His eyes are likewise amber. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Emerald was born in the east. At a young age he loved to build and create. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others.

Ideals: Disciplined, Persistence, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Emerald In the Morning, Male Tabaxi Fighter 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. In his 10th year, his parents were killed by a drow raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Krimmon Glenfellow, Male Halfling Commoner 8
Small (3'4") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)19 (+4) 16 (+3)13 (+1)
Skills Medicine +6, Religion +7
Senses Passive Perception 13
Languages Common, Halfling, Giant, Infernal, Druidic, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Wymar Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tight fitting black shirt and pants. His whole body is exceptionally muscular. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of drow once and for all.

History: Wymar was born in the east. At a young age he loved to build and create. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Othronus, Male Half-Elf Commoner 4
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. Rose (80 gp). Rich purple corundum (1100 gp). Red-brown spinel (150 gp). Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs

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