Kilvar Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Sellsword in town.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Sellsword and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Barber again; and expand his business
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 87 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Elven, Giant
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 pp. Old masterpiece painting (1000 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (110 gp). Sapphire pendant on gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Wallace, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy blue pantaloons and a green scarf. His blonde hair is braided into rings. His eyes are likewise violet.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: Born in the south to a Dyer, Gomory learned a great deal about his father's area of expertise. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He's since become an addict/alcoholic.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Lazy, Addict. Bonds: Job, Family. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
Nim Hanali, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a sickle. He has styled his chestnut hair well, parting it to the right. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Fletcher, Nim learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He became a Fletcher soon after.
Motivation: Expand his business.
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Job, Slave. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Silver chalice with lapis lazuli gems (30 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (500 gp).
Ur-Dag Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Sailor. His moppish brown hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.
History: He served in the navy to pay for his family's outstanding loans. Ur-Dag abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Military, Adventurer, Family. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 700 gp. 1 Climber’s kit. 1 Simple lock. 1 Good lock.
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