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NPC Generator

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Advanced [show]


Dreali Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears just a green suit. His skin is fair and his fingers are delicate and long. His blonde hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of northern immigrants he idolized his father. When Dreali reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Mundane. Bonds: Attractive, Family, Immigrant, Military. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Dreali Lathalas, Male Elf Druid 13
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 30 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 2000 gp. Clear bright green emerald (7000 gp). Fiery yellow corundum (700 gp). Deep blue spinel (1300 gp). Lapis lazuli (7 gp). Eye agate (7 gp). Deep blue spinel (1300 gp). Hematite (7 gp). Chrysoberyl (160 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). Azurite (7 gp).


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, white shirt, and black tie. He has a moderate pudge and is not very fit. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane, Ugly. Bonds: Slave, Rich. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Gunter Branson, Male Human Rogue 6
Medium (5'10") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Bertram Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish white hair is in a traditional bowl cut. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small desert village. His druidic abilities were realized during a raid on his village. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Rich, Criminal record, Nature. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Bertram Burrows, Male Half-Elf Barbarian 12
Medium (4'10") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 91 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Deception +5, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Amber (140 gp). Banded agate (4 gp). White opal (1400 gp). Onyx (60 gp).


Social Check DCs


Wrenn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Wrenn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Adventurer, Military. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Wrenn Gimlen, Male Gnome Warrior 12
Small (3'7") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 104 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0

Possessions: 100 pp. Carnelian (40 gp). Black pearl (800 gp). Coral (40 gp). Smoky quartz (40 gp). Deep blue spinel (800 gp). Eye agate (5 gp). Moonstone (40 gp). Blue quartz (5 gp).


Social Check DCs

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