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NPC Generator

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Advanced [show]


Jak Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes dart from person to person.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge

Flaws: Forgetful. Bonds: Enemies, Poor, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Jak Stoutman, Male Halfling Monk 14
Small (3'3") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 97 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)17 (+3) 11 (+0)9 (-1)
Skills Arcana +8, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Elven, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (4000 gp). Carved bone or ivory statuette (100 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (600 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His scarlet crest, when down, is lengthy. His eyes are likewise red. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Shedinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. Shedinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Shedinn lived on a farm with his mother, near the main road leading to a nearby town. Shedinn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Family, Adventurer. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Shedinn Norixius, Male Dragonborn Cleric 5
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)17 (+3) 9 (-1)16 (+3)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Terran, Celestial, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black fur is lengthy and is close to two feet long. His eyes are copper and beady.

Personality: Overbrimming with self-confidence, Spear isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Spear studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Spear Candle, Male Tabaxi Expert 7
Medium (6'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears skinny pants and wears a red and pastel robe with the hood down. His whole body is exceptionally muscular. His brown hair is unkempt and raggedy. He wears a mask on his face.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: He was born in the north. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed. Bonds: Immigrant, Poor, Adventurer. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Tim Mitchell, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)18 (+4) 15 (+2)11 (+0)
Skills Deception +3, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal, Abyssal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 60 pp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs

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