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NPC Generator

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Advanced [show]


William Altham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. His chestnut hair is kept up in a ponytail inside a top hat. He has violet eyes and a grey hat with a brown feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted psionic powers by his dying brother.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Gifted, Logical. Bonds: Immigrant, Job. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

William Altham, Male Human Druid 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp.


Social Check DCs


Aldous Ainsley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear pastel tank tops with brown pants. His wide-brimmed hat is riddled with cuts and holes. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Carpenter, but he got bored and became a Dyer. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Ugly, Sensitive, Addict. Bonds: Job. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Aldous Ainsley, Male Human Rogue 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 6000 cp. Red garnet (110 gp).


Social Check DCs


Merihim Lust, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He keeps his chestnut hair in a pixie cut. His white unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Merihim studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Now he works as a writing tutor during his time off.

Motivation: He's attracted to the PC.

Ideals: Athletic, Gifted. Flaws: Disease, Impulsive. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Lust, Male Tiefling Ranger 8
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills History +5
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Chalcedony (40 gp). Chalcedony (40 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. With bright auburn hair and a scraggly beard. His eyes are brown.

Personality: Overbrimming with self-confidence, Gennal isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Nature, Criminal record. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Gennal Sibilans, Male Half-Elf Warrior 4
Medium (4'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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