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Left-Handed Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. He sports a flattop fur cut. His eyes are blue and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Immigrant, Nature. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Left-Handed Of Clay, Male Tabaxi Druid 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aerdeth Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aerdeth Caphaxath, Male Elf Warrior 12
Medium (4'7") Elf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 78 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)17 (+3) 10 (+0)17 (+3)
Skills Intimidation +7, Investigation +7
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 2000 gp. A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A necklace of small pink pearls (5000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He wears a colorful flower in his silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ahrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Ahrim Rapture, Male Tiefling Expert 6
Medium (6'0") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Fallond Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His blonde hair and beard is wavy and long. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Fallond Eversharp, Male Dwarf Warrior 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +5, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp. Brass mug with jade inlays (100 gp).


Social Check DCs

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