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NPC Generator

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Advanced [show]


Roondar Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean black cloak covering his clean studded leather. His silver hair is cut jaggedly and amateurishly. His amber unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: He got into the Miller business at a young age. His mother was a soldier and died while he was still young. Roondar was left his mother's suit of armor and trained in its use and care. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Job, Military. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Roondar Nucklestamp, Male Gnome Cleric 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. An abacus with copper, silver and gold markers (80 gp). Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Anselm Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His red hair is braided into rings. He has several tiny amber earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Selfish, Antagonistic. Bonds: Rich. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Anselm Richie, Male Half-Elf Commoner 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Hamil Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He sports white clothing, slightly heavier than average wear, marred by sweets. His auburn hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Hamil was raised in a hard working conservative environment. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Selfish. Bonds: Rich, Job, Slave. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hamil Underfoot, Male Halfling Barbarian 15
Small (2'11") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 109 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Chay Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean yellow cloak covering his clean studded leather. His hair is silver, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Merchant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Merchant for hire.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Attractive, Job. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Chay Bigheart, Male Halfling Wizard 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 37 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 18 (+4)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +7, History +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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